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Forums > C64 Coding > FASTER 3D GRAPHICS
2004-10-26 06:24
Stingray
Account closed

Registered: Feb 2003
Posts: 117
FASTER 3D GRAPHICS

I've heard it said before that the way the VIC chip addresses memory (8x8 cells) makes it slower fo rendering graphics because of the extra calculations needed. So what way would you have had the Commodore engineers design an alternative addressing mode so that 3D graphics could be calculated quicker? I would realy appreciate your ideas on this.
 
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2010-03-07 21:46
Krill

Registered: Apr 2002
Posts: 2855
There is a variable number of possible write cycles though, depending on which sprites are enabled and badline or not. And the chip also needs to fetch that list. Upload it to some chip-internal RAM or DMA or colour bus?
2010-03-08 01:05
Martin Piper

Registered: Nov 2007
Posts: 646
Quoting Graham
A display list is just what the name says: a list of modes to display. No registers involved.


Not correct. A "display list" can be for example a sequence of commands to draw vector lines on a display.

Quoting Graham
Some circuit doing register loads is not a display list.


Also not correct. Graham, I come from the old days when a "display list" was any method, hardware or software, used to optimise writing to display hardware registers. On various systems writing to the display hardware registers in a short amount of time was advantageous because then the writes could be squeezed in the VBLANK or HBLANK and remove visible artifacts.

For example during my time at Argonaut Games the term "display list" was used quite a lot in this context. I particularly remember SEGA Triforce arcade hardware mentioning display lists.

So while Atari could be argued to have used the term "display list" early on the term was also used in relation to other systems during the old games programming days.
2010-03-08 01:48
Stingray
Account closed

Registered: Feb 2003
Posts: 117
VIC X (VIC eXpanded / VIC eXtreme): 3 VOTES
Notorious V.I.C : 2 VOTES
BAD VIC : 1 VOTES
VIC III: 1 VOTES
Alien VIC : 1 VOTES (My own vote)
VIC ENHANCER : 0 VOTES
VIC UNLEASHED : 0 VOTES
VIC INTERCEPTOR : 0 VOTES
VIC AAA (Awesome Addressing Add-on) : 0 VOTES

Added VIC III (I think PopMilo suggested this)
2010-03-08 04:26
Conjuror

Registered: Aug 2004
Posts: 168
I vote for VIC eXtreme
2010-03-08 09:28
Skate

Registered: Jul 2003
Posts: 491
VIC-X is nice. VIC eXpanded makes more sense than VIC eXtreme to me. So my vote goes to "VIC eXpanded".
2010-03-08 17:01
PopMilo

Registered: Mar 2004
Posts: 145
Quoting stingray
...
Added VIC III (I think PopMilo suggested this)

Yes I did, but I like "VIC eXpanded" more :)
So my vote goes to "VIC X".
2010-03-08 17:09
Shadow
Account closed

Registered: Apr 2002
Posts: 355
The chip in the Commodore 65 was called VIC-III, so perhaps better leave that name to history.
2010-03-10 17:00
Iapetus/Algarbi/Wood

Registered: Dec 2004
Posts: 71
Great stuff stingray,

My vote goes to VIC-X
2010-08-21 15:50
Stingray
Account closed

Registered: Feb 2003
Posts: 117
The prototype PCB is in production :)
2010-08-21 16:48
JackAsser

Registered: Jun 2002
Posts: 1995
Quote: The prototype PCB is in production :)

What are the final specifications? Or that's up to how you program the PIC or whatever?
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