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Forums > C64 Coding > Quick loading without an IRQ-loader!
2009-03-12 06:41
JackAsser

Registered: Jun 2002
Posts: 1990
Quick loading without an IRQ-loader!

Hey guys!

I know my ways around the various IRQ-loaders normally used today, but what about the non-IRQ-loaders (no music, $d011=0, sei, no-NMIs)?

- Which one can you recommend?

- Are there any that comes with source so that I can easily relocate them?

- How much faster are (can) a non-IRQ-loader be compared to an IRQ-loader?

- Any that perhaps easily can be connected to pucrunch or exo and thus load and decrunch at the same time?

- Is this stupid? Are the modern IRQ-loaders as fast or faster than the old legacy non-IRQ-loaders anyway?

/JackAsser
 
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2009-03-13 12:56
Burglar

Registered: Dec 2004
Posts: 1047
things you should ask yourself:

- am I gonna use only that kernel loader or will I use an irq loader later on that breaks compatibility with those mcc/ide64 lamers anyway?

- is the speed gain really that much?

- some cartridge loaders are plain suckage (ie: unable to load under rom, slow and fiddle with more registers that could possibly break your program)

imho using a kernel loader should be an option, not a fixed feature.
2009-03-13 14:00
Graham
Account closed

Registered: Dec 2002
Posts: 990
Quote:
- some cartridge loaders are plain suckage (ie: unable to load under rom, slow and fiddle with more registers that could possibly break your program)

Never seen a cartridge loader which cannot load under ROM. But most cartridge loaders cannot load below I/O area, just like the kernal loader.
2009-03-13 14:15
Burglar

Registered: Dec 2004
Posts: 1047
Quote: Quote:
- some cartridge loaders are plain suckage (ie: unable to load under rom, slow and fiddle with more registers that could possibly break your program)

Never seen a cartridge loader which cannot load under ROM. But most cartridge loaders cannot load below I/O area, just like the kernal loader.


yea, you're correct, the d000-dfff bit is the bitch
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