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Showing topic 201 to 225 of 1497.

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TopicStarterRepliesViewsLast Post
(Ab)use of dummy accesseschatGPZ65116182020-05-17 16:43 / chatGPZ
Retro Replay -> Final Cartridge III F-Keys ??HIGHLINE1127752020-05-11 14:23 / HIGHLINE
SortingOswald203565182020-05-11 11:13 / Oswald
Turbo Macro Pro REU Help!ZIG316882020-05-04 14:44 / oziphantom
Small Code snippet Basic works, same in ml doesnt ?lA-sTYLe210872020-05-03 00:35 / lA-sTYLe
safe way to call something in ROMoziphantom1227422020-05-01 17:41 / oziphantom
cursor-control.Testicle2855722020-04-28 18:25 / JackAsser
A Simple Commodore 64 Game in C++17Martin Piper1671492020-04-19 11:39 / hedning
Kernal IO routines and Color Ram Conflicts?alwyz2130272020-04-16 22:02 / Krill
Help wanted for developing special disk loaderProton512002020-04-15 09:14 / Krill
Loading and saving to disk using kernelJackAsser3362642020-04-08 11:28 / Rastah Bar
Cycle tablescrl1629822020-04-05 11:20 / tlr
The first demo to feature...crl3037932020-04-05 09:15 / macx
64tass FOR NEXTB.A.59142020-03-30 22:10 / B.A.
KERNAL IO and the safe memory regionsoziphantom1833852020-03-30 01:56 / mr.micro
Lda $d012 And #$07 ora #18 sta $d011crl1939002020-03-27 11:24 / tlr
Ultimax unleashed..andym0053118372020-03-27 00:00 / morphfrog
Start Basic Programm with easyflashlA-sTYLe49662020-03-25 11:47 / tlr
64tass helpKruthers616052020-03-23 22:08 / soci
SID envelope rate counter phase alignmentChristopherJam2790632020-03-17 12:28 / ChristopherJam
Screen limitsHCL113271852020-02-26 15:01 / Krill
SD2IEC fastloaderoziphantom6798412020-02-26 10:50 / Krill
C-64 coding cargo cultsKrill4179742020-02-10 06:24 / ChristopherJam
Best loader for gamesGolara3147622020-02-06 13:15 / tonysavon
SID Envelope delay questionMr. Mouse1425352020-02-04 23:12 / ChristopherJam

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