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Nightlord
Registered: Jan 2003 Posts: 131 |
amimouse: funpaint or gunpaint?
Hi people,
my poor (but hopefully developing) pixeling skills severely require mouse support in tools. about a month ago i started using interpaint fli and loved it.
Now I wish to pixel an ifli. but there is no editor with amiga mouse support (or is there?). i understand the leading editors most people use are funpaint and gunpaint. I intend to add amiga mouse support to one of them.
Consider this a poll. Which one should i fix with an amiga mouse? in other words which one is more stable and would be comfortable with a mouse.
Also consider that adding mouse support might mean changing some keyboard shortcuts.
I will be greatful if you could throw in your suggestions.
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jailbird
Registered: Dec 2001 Posts: 1576 |
I'd definitely put my vote on Gunpaint if it would be more stable. Any version I've used so far (on several machines) was crashing often.
Never experienced such problems with Funpaint II, but to put it simple, I hate it. I hate almost everything about it. Yeah, except its stability.
I'd rather like to see an improved version of Gunpaint, or a robust but minimalistic IFLI editor (grid, preview, color picking, pixel putting, packed load/save) based on Gunpaint's layout.
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_V_ Account closed
Registered: Jan 2002 Posts: 124 |
Funny - for me it's the other way around. Gunpaint has always been extremely stable for me, whereas Funpaint II loves to crash during editing, while saving or when I take a short coffee break. "Funnier" still, it often happened that my workstages were corrupt by the next time I loaded them.
So as far as IFLI is concerned, I'll always go for Gunpaint, no matter what - unless a better editor is created. I'd love to see an editor with Funpaint's line/fill options, but with Gunpaint's stability and layout. The Gun pixels like a dream. |
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Exin64 Account closed
Registered: Jan 2004 Posts: 24 |
I'd rather hate IFLI and use Hires FLI/Interlace instead.
And if you want more colours, try Botticelli2 or TEDpaint on Plus/4. ;-) |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quote: I'd rather hate IFLI and use Hires FLI/Interlace instead.
And if you want more colours, try Botticelli2 or TEDpaint on Plus/4. ;-)
What is Hires FLI/Interlace supposed to mean? UFLI/UIFLI? Then you're posting in the wrong thread, Exin. This one is dealing with Gunpaint and/or Funpaint and their amimouse support.
And I wan't more color on C64, not Plus/4! :) |
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Bud
Registered: Jan 2002 Posts: 14 |
I've used Gunpaint to paint a few (unreleased) pictures, and i found it to fairly stable on my old c64s.
Mouse support would be nice, as would 1581 support (for saving, loading already works). But i guess i'll only use the mouse to draw outlines, as i'm used to using the joystick for pixelling.
_V_: i can't remember having a lot of corrupted files with Gunpaint, but then again, i always check my freshly formatted disks for errors (with a tool called Superscan) and throw away the disks that have errors. |
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Shake
Posts: 133 |
i haven't got a crash in Gunpunt + /plush so far.. on the c64 8 hours spent And in ccs64 15 hours spent, also about 2 hours in a row with 6 workstages saved.
so it runs pretty stable as i experience it
maybe it gets unstable if the c64 runs too long?
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Deev
Registered: Feb 2002 Posts: 206 |
_V_ are you using the improved Funpaint?
FunPaint V2.4 Pro
I had many of the problems you talk of with the original version, particularly the corrupted saves which is agonising!
I've always preferred fun to gun, though I think much of that is because I had Funpaint for a couple of years before getting hold of Gunpaint, so it's just what I became used to. |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quote: i haven't got a crash in Gunpunt + /plush so far.. on the c64 8 hours spent And in ccs64 15 hours spent, also about 2 hours in a row with 6 workstages saved.
so it runs pretty stable as i experience it
maybe it gets unstable if the c64 runs too long?
I'm sure it isn't the time of running in my case, as all versions of GP were crashing even only a few minutes after turing on the C64.
I was suspecting for a while that the type of C64 what is causing the problem, but I had to drop the idea, as I faced with crashes on all of my C64s.
However, what might be interesting: when I start with pixelling, everything works fine till I fill up a large amount of the screen. Then the crash pops up from nowhere, freezes GP and fucks up the picture totally, so I can't save my work even from the memory.
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Oswald
Registered: Apr 2002 Posts: 5029 |
haha guys, I would have killed myself 10 years ago if TASS would crash on me that often, and ugly like you talk about GP and FP :) |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quote: haha guys, I would have killed myself 10 years ago if TASS would crash on me that often, and ugly like you talk about GP and FP :)
That's something similar to, uhmm, when I would like to kill _you_ when Project One crashes?
;) ;) ;)
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Oswald
Registered: Apr 2002 Posts: 5029 |
:P stop the negative propaganda man, the last (unreleased)version is stable as concrete, you said yourself =) |