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Forums > CSDb Discussions > reduce the audio-noise
2007-02-09 19:06
Dr. 8 Bit
Account closed

Registered: Sep 2006
Posts: 25
reduce the audio-noise

How can I reduce the audio-noise from c64?? some ideas?? a capcitor...mmm..
 
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2007-09-28 10:22
Oswald

Registered: Apr 2002
Posts: 5026
jack, well if pressing space on the mmc64 equals turning the display enable bit 0, then my answer is correct I guess :)
2007-09-28 11:22
aeeben

Registered: May 2002
Posts: 42
lda #$08
sta $d417
2007-09-28 12:28
JackAsser

Registered: Jun 2002
Posts: 1990
Quote: lda #$08
sta $d417


Ok... what noise are we talking about here? The high-pitched noise or some general white noise?

The high-pitched noise comes from the h-syncs for a fact, about 15625Hz. General white noise I dunno where that comes from.

Poking into $d011 with any value will NEVER change the hsync behavior (unless it's a C128).

@Oswald: Yeah, got your point now.. ;D
2007-09-28 13:03
gregg
Account closed

Registered: Apr 2005
Posts: 56
I dunno why, but setting DEN=0 gets rid of a lot of low-pitched noise... they hsync noise doesn't matter much for me. It's probably possible to cutoff at 15Khz without any real side-effects anyway.
2007-09-28 13:06
Devia

Registered: Oct 2004
Posts: 401
Actually, disabling DEN and setting $d020 to 0, will reduce the h-sync noise considerably. Setting $d020 and $d021 to 0 and clearing $0400 will do just about the same. The point is that there should be no pixel changes to the display. Adding random noise to the screen increases the noise and it seems the "lighter" the colour of the screen-noise, the louder the audible noise.
It's been a while since I did experiments on this, but please do correct me if I'm remembering something wrong here ;-)

2007-09-28 13:09
chancer

Registered: Apr 2003
Posts: 346
depends in what sense you mean exactly? to record to audio etc. or just generally.

if its audio as mason said before, you could just run an EQ cut on the sound.. and that will eliminate the frequencies.. e.g. anything under say 30-40hz or the high end.. so it gates the sound.

another way of doing that is running it thru a graphic eq, and boosting / muting certain frequencies.

as for the chips, hhm just before its going to audio.. it's either capacitors or resistors, i forget which, although i'm sure its capacitors.. but put them on the cable OUT of the c64.. again that acts like a gate. that techique i used with car audio, so although the cross over will seperate the signal in frequencies, the mid range, had a capacitor and the rest went to the tweeters.
2007-09-28 19:32
MagerValp

Registered: Dec 2001
Posts: 1059
Again, grounding the SID input line, preferably via a 100 Ohm resistor or so, makes a the SID a lot less susceptible to picking up noise. A blank, black screen makes the VIC produce less noise. Combine as needed.
2007-09-28 22:06
blinkenlichten
Account closed

Registered: Aug 2003
Posts: 4
Yes, bad grounding is most likely the reason for your high freq noise. This is from my experience with my record players, but the principle should apply to any audio equipment.
2007-09-29 17:15
MagerValp

Registered: Dec 2001
Posts: 1059
On your average C64 the SID input is unconnected and floating, and basically acting as an antenna. Not good.
2007-09-29 17:26
chatGPZ

Registered: Dec 2001
Posts: 11145
depending where you live, you can stick a capacitor in there and listen to AM radio =)
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