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ALZ64   [2009]

ALZ64 Released by :
Kabuto

Release Date :
12 April 2009

Type :
Other Platform C64 Tool

Released At :
Breakpoint 2009

User rating:awaiting 8 votes (4 left)   See votestatistics

Credits :
Code .... Kabuto of Latency

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Peiselulli on 14 February 2013
"alz64.zip" added, source code now compilable under GCC.
And I add the "0x" notation for hex values, because it is easier to handle in makefiles than "$"

User Comment
Submitted by Kabuto on 9 January 2011
Found the C++ source code (thought it was lost). Uploaded for anyone who's interested.
User Comment
Submitted by MagerValp on 14 April 2009
That cleared up everything, thanks!
User Comment
Submitted by Kabuto on 14 April 2009
As there seems to be some confusion I've written a little manual (click on "Summary" in the right column).
User Comment
Submitted by iAN CooG on 14 April 2009
rtfmn00b!
-e and -1 are the options you need to READ and understand.
Anyway after depacking, all mem $0000-$07ff is thrashed, you need to set your ZP/vectors in your programs, if you need them. Normally a jsr $fd50/jsr$fd15 should do.
User Comment
Submitted by Richard on 14 April 2009
I don't understand this tool. It does pack better to Exomizer, but after depacking, it crashes!

How do I pack a whole program with this, where I specify the actual jump address?
User Comment
Submitted by Ninja on 14 April 2009
Skate: Can you compare also to Exomizer 1.1.5 and 2.0beta?

Magervalp: Exo4K-Decruncher is not really a specialized packer, but has also helped small productions.
User Comment
Submitted by Skate on 14 April 2009
My Test Results:

Original PRG file (a demo part with unrolled code, graphics and music):
62177 bytes

Pucrunch:
Packed Size: 8483 bytes
Depack Duration: ~4 sec.

ALZ64:
Packed Size: 7009 bytes
Depack Duration: ~20 sec.

This tool can be useful in some special cases.

User Comment
Submitted by MagerValp on 14 April 2009
Interesting, I think this is the first packer aimed at small executables since XIP. An explanation of arithmetic hints and what they're good for would be nice though.
User Comment
Submitted by Akira on 14 April 2009
I added the description to Summary.... it was "hidden" in the 'Scrolltext and other text in this release' part of the entry.
It's a packer, by the way.
User Comment
Submitted by d0c on 13 April 2009
what tool is this? what its purpose?
User Comment
Submitted by Kabuto on 13 April 2009
Originally released together with Surveillance 1964; split up into 2 separate releases in accordance with advice from the mods
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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