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QUOD INIT EXIT   [2010]

QUOD INIT EXIT Released by :
saimo

Release Date :
29 October 2010

Type :
C64 Game

AKA :
QIE

Website :
https://www.retream.com/QUOD_INIT_EXIT

User rating:*********_  9/10 (8 votes)   See votestatistics

Credits :
Code .... saimo of Retream
Music .... Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Graphics .... saimo of Retream
Idea .... saimo of Retream


SIDs used in this release :
QUOD INIT EXIT(/MUSICIANS/B/Bayliss_Richard/QUOD_INIT_EXIT.sid)


Scrolltext and other text in this release : ()
pre-game information note
scrolltext

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Stainless Steel on 8 November 2010
Quoting Darth Platypus
not surprisingly...the tune by Richard Bayliss rules. Haters...he's kicking your asses
Oh woe is us.
User Comment
Submitted by saimo on 4 November 2010
Thanks, Prowler64!

If you can't wait, you could also try with the tape version relased by Richard: http://tnd64.unikat.sk/f_q.html.

BTW: the current version shows some little graphical glitches on real machines and I'm currently trying to fix the problem (see Release id #95320 : QUOD INIT EXIT for details).
User Comment
Submitted by Prowler64 on 4 November 2010
Yeah! This is a really cool game indeed! Im a definitaly going to transfer it to the real thing as soon as my 1571 is working again. Cool graphics and nice colours!! Good job!
User Comment
Submitted by saimo on 31 October 2010
Glad you appreciate the game, guys!

@Jammer

Yes, the jump isn't lightning fast, but that actually is a weapon in your hand - don't want to say more not to spoil the fun of discovering the best tricks ;)
User Comment
Submitted by Jammer on 31 October 2010
apart from the fact that piggy jumps a bit too slow, it's brilliant. got to the third series of levels so far ;)
User Comment
Submitted by Sander on 31 October 2010
Looks beautiful!
User Comment
Submitted by uka on 31 October 2010
Cute game with humour. Excellent!
User Comment
Submitted by saimo on 31 October 2010
Thanks, Moloch. I hope you had some good fun!
User Comment
Submitted by Moloch on 29 October 2010
Very nice final version! Really like the use of hires, the graphics are especially great looking!

Will have to sit down and play this a bit longer tonight.
User Comment
Submitted by saimo on 29 October 2010
Thanks, guys!

Yes, the music rocks (heh)! I like especially the title screen tune.
User Comment
Submitted by plagueis on 29 October 2010
Bold and colorful use of hires in a game, and not surprisingly...the tune by Richard Bayliss rules. Haters...he's kicking your asses, and I'm smelling shit.
User Comment
Submitted by Mr. SID on 29 October 2010
Very cute and colorful!
User Comment
Submitted by saimo on 29 October 2010
:)

Graphics are a bit richer now: with respect to the last preview, 7 new food kinds + poison have been added, three new top stripes have been added, pig jump frames have been added and also dents have been retouched (note for ptoing: eventually, I first forgot and then I couldn't force myself to take care of dents bordering the top/right sides - sorry! :p)
User Comment
Submitted by Hoild on 29 October 2010
Level GFX looks just as (if not more) fabulous as in the earlier preview.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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