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TopicStarterRepliesViewsLast Post
Linux for C64Repose1015732023-08-31 19:56 / mankeli
If it were 1987 again....Knight Rider94147852023-08-22 08:40 / Fungus
CBM tape routines reverse engineeringFungus1323332023-08-20 20:32 / Fungus
$D016 bit 5Krill7668352023-08-11 01:14 / Fungus
Kick Assembler Thread 2Slammer6002033762023-08-10 12:54 / Frostbyte
UXN Instruction Setrupy1126012023-07-26 00:39 / Bansai
6502 and Phantom ReadsFrostbyte911672023-07-19 20:15 / chatGPZ
Profiler support in the VICE monitorchatGPZ2124262023-06-16 14:52 / Brush
1541 RoutinesCodey2071282023-06-07 10:17 / Krill
Bank switching and C000 - CFFFEl Stocko1519622023-05-12 17:58 / Martin Piper
Shortest code for stable raster timer setupKrill187361402023-05-11 19:00 / Quiss
Kick Assembler: Creating Binary HeaderRaistlin1345932023-05-11 10:21 / fidel
unemulated VSP graphical glitch ?Oswald29012023-05-10 08:32 / Oswald
Playroutine coding: A new way to represent pitchlft3489662023-05-05 03:54 / Bansai
SID Interlaced Chord questionws1414772023-05-01 01:32 / ws
Looking for a coderfor these game graphics I've done...DeadBone / Hype08262023-04-24 15:44 / DeadBone / Hype
Looking for a coder for these game graphics I've done...DeadBone / Hype07082023-04-24 15:42 / DeadBone / Hype
Donsolx16rupy37602023-04-10 05:47 / Martin Piper
best way to implement SEV?tlr1517462023-04-03 12:29 / tlr
RESOLVED - Setting up Ultimate 64 with Action Replay crt (can't load files with /)CreaMD39792023-03-19 17:00 / CreaMD
Converting GFX questionCreaMD4137302023-03-17 08:07 / TWW
Accurately Measuring Drive RPMchatGPZ273288032023-03-16 13:57 / Mr. Mouse
Detect Pal/NTSCDanPhillips1017522023-03-12 18:07 / TheRyk
Variable Width Fonts and color alignmentTWW59342023-03-10 13:36 / Perplex
Triangle, sawtooth wave generatorGordian811742023-02-19 16:36 / Frantic

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