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Morpheus
Registered: Feb 2004 Posts: 152 |
Best program to draw C64 graphics with on a PC and on a MAC?
One of the very best artists from days gone by wants to dabble with C64 pixels again, so I'm asking on his behalf.
Cheers, Morph |
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quoting Vetootherwise i second celtic, though i would not recommend p1 for tablet users (without a mousewheel zooming is pain).
Interesting, I use P1 mostly with a tablet and that never occurred to me as a problem. Preview is always set to 200% and I never zoom in/out the main window.
Like always, seems that everything is down to the graphics artist's personal taste and/or habit. |
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MagerValp
Registered: Dec 2001 Posts: 1059 |
Quoting JailbirdUsed Gfx2 in the DOS-era and liked it a lot. Can't download shit at the moment to test it. How it is dealing with Koala limitations in painting mode?
It's currently in development. You can share your thoughts on the matter in the bug tracker:
http://code.google.com/p/grafx2/issues/detail?id=202
A couple of other interesting issues in the tracker are:
http://code.google.com/p/grafx2/issues/detail?id=171 (8x8 grid)
http://code.google.com/p/grafx2/issues/detail?id=211 (C64 load/save)
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jailbird
Registered: Dec 2001 Posts: 1576 |
I remember trying out the first couple of versions of the new Gfx2 but haven't followed the progress for quite a while now. All these changes sound very, very promising. As soon as I'll find an opportunity to test it, I'll share my thoughts.
Anyone else who tried to pixel in the updated versions? What do you think?
BTW, although I never liked its UI, according to others, ProMotion is also a nifty tool for pixelling C64 stuff on PC. IIRC, it's developed by the same guy who made Gunpaint, but I might be wrong here. Oh yes, and unfortunately, it's not free. |
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Morpheus
Registered: Feb 2004 Posts: 152 |
@Deev: I think it would put too much pressure on the man if it was out that he was pixling again. I'll forward links to the tools suggested - thank you - and we'll see what comes of it. It's not The Sarge though. :) |
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Carrion
Registered: Feb 2009 Posts: 317 |
On grafx2 subject...
I tried it last week and it indeed has a koala and hires support. the thing is that you have to take care of the limitations yourself because the tool allows you put as many pixels in a char as you want... which make the tool no usable for me.
I hope they will add limitations checking during the pixeling because grafx2 is really great one (and works on mac ;)
timathes support for c4 modes limitations is probably the best out there. you can put anything you want but if there's more than 3 colors timathes will show you a red error color.
btw: grafx2 has nice support for checkboard dithering if you wish to use it. but timanthes on the other hand has a variety of different "dithering shades" support.
i use timanthes when photoshop is not enough. |
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enthusi
Registered: May 2004 Posts: 675 |
use GIMP with cbmplugs.
No kidding.
8x8 grid, check for clashes yourself.
I patched the cbmplugs a little so it tells you at least where it clashed during save :)
Made all/most of my HiRes with it...
See i.e. here:
http://enthusi.de/c64/tape/gimp.png
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jailbird
Registered: Dec 2001 Posts: 1576 |
Quoting enthusiuse GIMP
Why do you hate us? :) |
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chatGPZ
Registered: Dec 2001 Posts: 11140 |
its not *that* bad :) quite OKish for simple things actually.
but i would certainly not recommend it to pixel something completely from scratch. unless you are TMR =P |
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Deev
Registered: Feb 2002 Posts: 206 |
Quote: Quoting irwinProbably because he wants simply paint - not fight with unknow GUI, specfic file load/save, very limit gfx tools (no layers) and many more. ;)
Can't speak in the name of all C64 graphicians around, but I for myself really love the vintage, limited ambience of working purely on a C64.
For me, PC software is useful only when no real C64 is around or have to get done something really quick. And even then, I tend to enjoy minimalistic interfaces like P1.
The conclusion is: don't think that an easier option is always a better option :)
I've not made anything in a C64 program for a few years now, though my use of PC tools for pixelling is generally pretty simplistic.
The only real advantages of using a PC that come to mind are...
- PC tools work much better with a mouse.
- I can spread my workspace over 1920x1200 pixels rather than 320x200.
- Quick save shortcuts with saves that only take a fraction of a second, no need to swap disks etc (have modern computers made me lazy? :) )
- Quick undo shortcuts (and lots of undo stages)
- Usually have various brush options which make it easy to dither large areas (which I used to HATE back in the days of setting individual pixels!)
- Fill tool, which Gunpaint/Funpaint etc never had.
...and unless I missed something really obvious that's about it! I sometimes use photoshop to build rough prototypes of ideas and layers can be handy if you want to try something without affecting the main image, but I don't think I really need anything else. Anything more would be eating into the pixelling process which (because I'm sick and twisted!), I quite enjoy! Like you, I don't even zoom in and out, I just use a fixed zoom and a preview window at 200%. |
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VoDKa
Registered: Dec 2001 Posts: 32 |
I still use my ELiTe PAiNt when I paint. For outlines and PC-pixelgfx I use ProMotion. |
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