| |
Morpheus
Registered: Feb 2004 Posts: 152 |
Best program to draw C64 graphics with on a PC and on a MAC?
One of the very best artists from days gone by wants to dabble with C64 pixels again, so I'm asking on his behalf.
Cheers, Morph |
|
... 43 posts hidden. Click here to view all posts.... |
| |
Archmage
Registered: Aug 2006 Posts: 185 |
Quote: Sorry for this but:
HAHA, I will never ever again accept criticism on using GIMP.
All the tool all the people use all the time keep on crashing on all occasions? wtf?
Isnt proper safety the no.1 gain over native c64 solutions?
No, the number 1 gain is the mousewheel zoom actually. :) |
| |
SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Mirage: i just think it should have a format selector, so all those things are ok when you want to save, so you get no problems. |
| |
spider-j
Registered: Oct 2004 Posts: 446 |
Quote: Sorry for this but:
HAHA, I will never ever again accept criticism on using GIMP.
All the tool all the people use all the time keep on crashing on all occasions? wtf?
Isnt proper safety the no.1 gain over native c64 solutions?
been also playing around with GIMP these days and found a good way to pixel pics that you should be able to convert 1:1 to koala (using 2*1 pixelbrush, 8*8 grid on 320*200px pic, only 3 different colors + bg in 8*8 field). but how do I convert those correctly? I use a palette with 16 colors in the exact order as on real machine. But when I try converters like GoDot colors get replaced by others or two different colors are merged into one... did you write a converter for yourself? |
| |
enthusi
Registered: May 2004 Posts: 675 |
use the plugin cbmplugs or something like that.
It allows to save in many formats. Koala included.
Also it provides a 'nice' palette already.
That save-plugin will warn you about color clashes (but not where they are ;-).
The latter can be simple fixed in the plugs-source...
There you go.
- Palette
- Layers
- Grid
- "preview" (if you disable dot-for-dot display)
- zoom on mouse-wheel |
| |
Oswald
Registered: Apr 2002 Posts: 5025 |
I doubt getting bugged warnings about non c64 conform color usage only at the save stage is very user friendly :) |
| |
enthusi
Registered: May 2004 Posts: 675 |
Oswald:
I save as gimp-project file usually and go for clashes in the end. When there should be none - in this pic I found 8 clashes when I thought there were none :-)
After all its pixeling with restrictions!
I sure am no artist in comparison to others but hell, I love the 2 cols per 8x8 area mode. I wouldnt want the program to bleep and nagg about me making clashes or even forbidding me what to do.
I mean thats what the grid is for ;) |
| |
Oswald
Registered: Apr 2002 Posts: 5025 |
for that purpose any editor would do which can display a 8x8 grid. then, when you're done you can import your work to a tool which looks at the restrictions. :) (certainly a very bad way doing it, is to have some text messages of wrong pixel/char postions:) |
| |
spider-j
Registered: Oct 2004 Posts: 446 |
@enthusi: thanks, that works fine. :) |
| |
Carrion
Registered: Feb 2009 Posts: 317 |
Just to add few cents to the discussion...
I sometimes play with photoshop when i want to test something new with NUFLI. I do the same with Timanthes and even GIMP.
My point is if I know that I'll use NUFLI converter (I know it's not public yet but it will I hope so we can discuss more) i can use anything that exports BMP 24bit with more or less acurate c64 palette. I try to follow the limitations 3 colors per 8x2 - more or less - and then later convert it and fix in Xbows editor... This approach (photoshop, timanthes, gimp, whatever) makes NUFLI experiece a bit more pleasent ;) |
| |
spider-j
Registered: Oct 2004 Posts: 446 |
okay, now i understand why gimp isn't very famous. spent the last 2,5 hours searching for reasons why my pic isn't koala-compatible... didn't find anymore color- or resolution problems for the last half hour but still ain't able to save as koala :( |
Previous - 1 | 2 | 3 | 4 | 5 | 6 - Next |