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Forums > C64 Pixeling > Best program to draw C64 graphics with on a PC and on a MAC?
2009-11-25 21:53
Morpheus

Registered: Feb 2004
Posts: 152
Best program to draw C64 graphics with on a PC and on a MAC?

One of the very best artists from days gone by wants to dabble with C64 pixels again, so I'm asking on his behalf.

Cheers, Morph
 
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2009-11-27 07:36
MagerValp

Registered: Dec 2001
Posts: 1059
Quoting Deev
I sometimes use photoshop to build rough prototypes of ideas and layers can be handy if you want to try something without affecting the main image, but I don't think I really need anything else.

Layers are *very* useful if you work in any advanced modes with sprite over/underlays.

Oh, and as of build 1046 Grafx2 has layer support:

http://code.google.com/p/grafx2/issues/detail?id=7

I'm really hoping that the color restriction in gfx2 will be able to work with the layer system, so you can set individual restrictions per layer.
2009-11-27 09:06
Archmage

Registered: Aug 2006
Posts: 185
If you want to do MC or Hires I highly recommend Project One. If you want to work in XYZHIFLI-modes I highly recommend reconsidering. Remember: real men and women do it in Koala.
2009-11-27 11:27
Radiant

Registered: Sep 2004
Posts: 639
When I do stuff I tend to use Project One. Working on a successor to CrossPainter V0.1, but things are going slow...

For Vita Spiralis I did the initial sketch in Inkscape since I use that tool professionally and know my way around it by now. I liked that way of working and any future attempts at graphics from me will probably be done in the same way.
2009-11-27 21:47
Carrion

Registered: Feb 2009
Posts: 317
Arch. You can't do XYZFlI in Koala AFAIK. ;)
ANyway I do use Timanthes becasue of :

- brush size as big as i wish
- patterns (dither) for brush. fill
- color replacing - if i realize that brown background is lame i "R" it with blue and if that desn't work i select all this (with select tool) and do lines PAL mode dither with brown and blue with no problem.
- i like the select tools
- i like circle, line, spline tools
- layers - and it's not only good for sprites on hires/mc modes - it's great for experimenting, prototyping, sketchin - i can change background for example every time i want with no changing the main layer (f.e. girl face ;)
- it saves fligraph format, ifli, mc, hires, and it can save runnable as well which is great for compos ;)
- i can have each layer in different c64 mode - which is great but i didn't used it yet ;) - but i will!
- most of the shortcuts are the same as for photoshop or gimp (more or less)
- multi level undo
- preview "semi" PAL mode
- gradient tool (it has to have other than pattern dither modes anyway)
- it even has filters ;)
- and finaly it allows me to do tricks like - shading, transparency - but this particular things need some sxperimenting

there's one thing i dislike abount timanthes
- it fucking doesn't run on mac - vmware to the rescue...
2009-11-27 23:55
jailbird

Registered: Dec 2001
Posts: 1576
Curses. Am I the only one who has a serious stability problem with Timanthes? I can't even test it properly, as it hangs up itself on both of my home computers in the weirdest possible moments (but almost always on saves, which is sometimes even topped with totally messing up the last save state).
2009-11-28 11:07
Carrion

Registered: Feb 2009
Posts: 317
Jail-B.
there are some rules you have to follow when exporting and flattening images.
- first one needed some experiments how to setup layers to properly export images
- second thing doesn't work at all :)

but i never had problem with saving in any of the supported formats. It works fine on XP on my thinpad as well as on VMWare on macbook pro. My first guess would be .net version problems ... but I'm not an expert on that matter thou.

2009-11-28 11:56
jailbird

Registered: Dec 2001
Posts: 1576
I'm using Paint.NET v3.5.1 as an alternative to PS and it works just fine (although I am not sure on which version Timanthes was based on). So it's probably not the .NET framework causing the mess.
But it crashes not just on saves, sometimes putting down a pixel or selecting a tool makes it go nuts.
What I'm guessing is, that it might have some issues with Celerons (both of my home boxes have quite dated CPUs)? Will have to try it on a modern machine and see what's the deal.
2009-11-29 22:29
Mirage

Registered: Jan 2003
Posts: 113
I've never had any problems like you're describing.
Must be multi-thread related... Do you have any crash logs?
2009-11-30 09:48
MagerValp

Registered: Dec 2001
Posts: 1059
I also couldn't use Timanthes, it seemed to crash every time I sneezed. Or tried to save. A bunch of crash logs were sent to Microsoft, but I don't know how you go about retrieving them.

It seemed to be particularly sensitive to layer configurations, and IIRC the default setup when you launch the program is enough to make it crash on save.
2009-11-30 10:57
Isildur

Registered: Sep 2006
Posts: 275
Same as above. P1 is the best.
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