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Shine
Registered: Jul 2012 Posts: 330 |
Event id #3391 : C64GFX.com CharSet Logo Compo 2024
✅ I am in! (After more than a decade!) |
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CreaMD
Registered: Dec 2001 Posts: 3036 |
Good job 👍. |
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ws
Registered: Apr 2012 Posts: 229 |
Please excuse this off-topic plug, but maybe this is of interest for some in here. I liked it, since it reminded me of my prepress operator days: Graphic Means - A History Of Graphic Design Production (2017)
A pretty decent docu, and i believe there's some inspirational value. |
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Raistlin
Registered: Mar 2007 Posts: 575 |
I've added some code to my site-generator for www.c64gfx.com to allow me to "fix" lots of the compo names.
So, for example, for Fjalldata 2024: https://www.c64gfx.com/compo/3332.html
I do this with some very simple "patch" XML, which is how a lot of the patching on C64GFX works. I just have a script that uses this:-
<!-- Fjälldata 2024 -->
<Event ID="3332">
<Compo Name="C64 Graphics" NewName="Graphics"></Compo>
<Compo Name="Mixed" NewName="Monochrome Graphics"></Compo>
<Compo Name="Mixed Graphics" NewName="PETSCII"></Compo>
</Event>
and remaps everything from CSDb's compo-naming to "proper" ones. I can remap on a per-release basis as well if absolutely necessary ... but the above is much simpler. I can also set the display order by just using the order of the lines - so in the above example we'll have Graphics, Monochrome Graphics, PETSCII.
Everything I'm doing with C64GFX I'm trying to do in a way that's easily maintainable and that will merge changes made on CSDb.dk with those made on C64GFX.com - the latter overriding the former, of course, as the site slowly moves away from being "patched CSDb screenshots". |
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bepp
Registered: Jun 2010 Posts: 264 |
@Raistlin Looks grate! \o/ Awesome to be able to view the entries side by side. |
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4gentE
Registered: Mar 2021 Posts: 118 |
@Raistlin
I think You should remove this from PETSCII and put it into multi-color.
Hokuto Force Deco
or out of “mixed” compo category and into “C64 Graphics” category. |
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Raistlin
Registered: Mar 2007 Posts: 575 |
4gentE: thanks! I’ve fixed that here and will update on C64gfx tomorrow :-)
There are also several releases in the wrong categories on CSDb now .. locked entries though. I’ve fixed them for C64gfx but can’t do anything about their category on CSDb unfortunately… |
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Count Zero
Registered: Jan 2003 Posts: 1825 |
You could just paste the entry link with a comment like "should be something else" as a message to mods (or basically any mod in PM even) and we will check it.
You can also throw lists at us or use the "Discuss this release" link for a straight drama! :)
Most of us usually answer and work on the DB even though we are all nazi stalker mods. |
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iAN CooG
Registered: May 2002 Posts: 3137 |
I've removed the pixelnacho bitmaps from the charset logo compo, I guess he hasn't read or understood the rules. |
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Raistlin
Registered: Mar 2007 Posts: 575 |
Thanks Ian.
There were a few more logos where the displayer was showing bitmaps ($d011=$3b) but where the logo -does- work as a charset. In those cases, since the logo does actually convert to a single charset, they're allowed.. though ideally we should be presenting the logos directly in a form that proves that restrictions are met (I don't want to add this as a rule as it would be unfair at this stage).
These 2 pics from Pixelnacho only work as bitmaps, though, so need to be excluded from the compo :-( |
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Raistlin
Registered: Mar 2007 Posts: 575 |
EDIT: ignore me .. I saw your post now. So if an entry doesn't meet the rules, it goes to Out of Compo. If there's a valid entry that the submitter wishes to not be in the compo, it goes to OOC. Aha :-)
Was removing them from the compo the right thing to do though I wonder..? Isn't precedent to move to "Out of Compo", such as with the Medusa logo? |
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