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ptoing
Registered: Sep 2005 Posts: 271 |
Hires
Some time ago I started dabbling in standard Hires mode and i find it quite enjoyable. Also people seem to like the stuff i put up on CSDB in hires mode.
This makes me wonder why not more graphicians try to use it. Imo it is pretty easy to get a hang of and quite enjoyable.
Opinions? |
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... 126 posts hidden. Click here to view all posts.... |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Ptoing, can I hire you and if yes, how much do you charge per pixel? ;-)
Awesome work and fresh ideas, keep it up! |
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ptoing
Registered: Sep 2005 Posts: 271 |
haha, why would you wanna hire me? I am working fulltime as 2d artist for cellphone games atm and i have TONS of projects on the side going on so i don't really have time. But i guess it depends on what you are willing to pay ;) |
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Steppe
Registered: Jan 2002 Posts: 1510 |
I was just kidding, it was meant as a compliment. :-) |
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Bizzmo Account closed
Registered: Mar 2005 Posts: 82 |
Dammit - I was looking to "outsource" some of my work too! ;-) |
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Oswald
Registered: Apr 2002 Posts: 5022 |
ptoing, the easyest mode for that picture is plain hires. |
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ptoing
Registered: Sep 2005 Posts: 271 |
Oswald, I know, but that would defeat the point, them being made from the petscii set. |
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Jetboy
Registered: Jul 2006 Posts: 217 |
Its not doable with core petsci, unles you make your own char set out of petsci (can only use 64) and use ECI (3 additional background colors). Plus you would need to change colors on rasterIRQs and maybe use sprites to colorize. A little bit complicated, and in my opinion not worth it - using plain hires saves a lot of headaches.
Anyway, did i said i'm impresed? |
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Helm Account closed
Registered: Jul 2006 Posts: 25 |
I'd like to see more scene graphician veterans let go of flicker pics and other overpowered modes and try something stylistically different in simple hi-res for once or twice too.
I understand the kick out of coders and graphicians making the c64 do amazing feats of graphical strength, but at some point I think the realization that the c64 has other aesthetic strengths based on it's restrictions more than it's hacked abilities should be in order. The c64 shouldn't try to be an amiga. There are so many awesome coders that it comes pretty darn close, but why try to be something you're not?
mcol with the widepixels and 3+1 colors per character will teach you more about Computer Aesthetics than converting boob photographs in some overpowered flicker mode ever will, and in my recent dabblings in hi-res I've found there's even more to explore aesthetically there. |
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Zyron
Registered: Jan 2002 Posts: 2381 |
Amen to that. |
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Sander
Registered: Jan 2002 Posts: 487 |
Helm: i agree on this. One thing you forget is that most 'gfxians' don't have a helicopter perspective like you do. (they have a history, and most are not that passionate about it).
Plus, most of us can't deal with the restrictions in a stylized way e.g. you and Ptoing are doing. Lack of talent/experience.
Keep in mind: 90% of the scene will probably go for a 'photorealistic' Boris Valleyo instead. It meets their ideal of aesthetics better (their ideals being formed by scenehistory). It's sad but true. There's a lot of movement though the last couple of years demowise, this will eventually change the view on the Boris stuff aswell.
Nonetheless, you and Ptoing are definately opening eyes of the conservatives amongst us, hopefully it pays off.
My 5 euros. |
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